With revenue in the billions, battle royale-style showdowns might seem like the hottest trend around. But there’s a solid argument that the incorporation of rogue-like elements has had the largest impact on the industry. Every ...
Read More »Touhou Genso Wanderer Reloaded review
In the West, most lucrative intellectual properties are protected with litigious fervor. But that’s not always the case across the rest of the world. Case in point: in Japan, former Taito programmer Jun’ya Ota spurred ...
Read More »A Magical High School Girl (Switch) review
Players with even a fleeting familiarity with Rogue-likes have probably experienced the mechanics of the prolific Mystery Dungeon series. Conceived by Dragon Quest co-creator Koichi Nakamura, each entry sends players into procedurally-generated levels where they ...
Read More »Sorcery Saga: Curse of the Great Curry God review
Most players will attest to the visual superiority of Compile Heart’s dialog sequences. Across an array of titles such as Record of Agarest War, Hyperdimension Neptunia, and Mugen Souls character portraits are painstakingly drawn and ...
Read More »Bombslinger review
With a hardnosed punishment for dying and existence which hinges on the use of randomized items, Rogue-like mechanics play into our primal instincts for survival. As such, it’s not surprising that so many games integrate ...
Read More »Cladun Returns: This is Sengoku! review
If you were a PSP owner in 2010, there’s a chance you might remember Nippon Ichi Software’s Cladun: This is an RPG. Although screenshots might have conveyed the sentiment that the game was little more ...
Read More »Yōdanji: The Roguelike review
Considering the industry’s proclivity for procedurally-generated dungeons and perma-death, there’s a strong possibility that you’re well acquainted with the rogue-like. Genre entries task players with taking a turn-based expedition, upholding an existence using found items, ...
Read More »The Binding of Isaac Afterbirth+ review
Entertainment industries thrive by repacking and reselling iteration. Often, the practice is an easy way to pad the company coffers while keeping the brand relevant. From movies that offer an extended cut to music in ...
Read More »Loot Rascals review
For most games, I’m completely content with enjoying the final product, with only a negligible concern for the design process. But that’s not the case with Loot Rascals, the recently released PC title that melds ...
Read More »The Binding of Isaac: Afterbirth+ review
Entertainment industries thrive by repacking and reselling iteration. Often, the practice is an easy way to pad the company coffers while keeping the brand relevant. From movies offering an extended cut, music extending the remix ...
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