Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

New Releases 1/20-1/26

After a few weeks of bad wii-ports and series-killers, New Releases returns with a few games worthy of consideration. Let’s move forward and try to forget early January rubbish such as NFL Tour, Kingdom Under ...

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2008: Predict and Win Advance Wars:DoR!

In case you’ve been wondering about the slowing of articles on tech-gaming as of late, blame our peyote/mescaline/Jolt Cola shamanistic tripping. To bring the most accurate gaming predictions for the year, we’ve had to risk ...

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Time and Timeshift

Pity the ironically named Timeshift. The first person shooter released during the December game deluge allowed players to stop, slow and rewind time. If only the developers had such powers, the game could have been ...

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Power Pros Praise and Prose

We can’t remember the last time a game came with a 54 page instruction booklet. Fortunately, reading the manual isn’t a prerequisite to having fun with MLB Power Pros, the new cutesy super-deformed baseball title ...

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Dead Legends and Resident Trailers

RESIDENT EVIL DEGENERATION TRAILER We thought we had our fill of CGI zombies after seeing the disappointing, yet record-breaking I Am Legend this weekend. The short verdict: zombie (and vampire/zombie hybrid) films need to be ...

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Get a Grip on Gripshift

Every once in a while, a game appears on the Xbox Live Arcade that is genuinely worth our time/money/Microsoft Points. Last Wednesday’s release Gripshift is one of those games. Much like the recent Live Arcade ...

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