Review

RoboCop: Rogue City review

I’d Buy That for….Fifty Dollars? Since the release of Data East’s 1988 arcade game, developers have long attempted to adapt RoboCop into interactive form. Unsurprisingly, most early attempts concentrated on the action, letting players seize ...

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Alan Wake II review

It’s Not a Sam Lake Game, it’s a Sam Ocean Experience Remedy Entertainment is fixated on the metaphysical. Revisit 2001’s Max Payne and you’ll inevitably curse at the stages situated inside the eponymous character’s headspace. ...

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VISCO Collection review

Revisiting the golden era of arcade gaming Across a fifteen-year period between 1986 and 2001, VISCO Corporation created 38 arcade games. What’s remarkable about this span isn’t just how prolific the Kyoto-based developer was. It’s ...

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Laika: Aged Through Blood review

Revenge is rising to the top of this murderous, motorcycling-rising, mama coyote’s to-do list. Once again, humanity has wiped itself out in Laika: Aged Through Blood’s dystopia. But instead of a quaint story about the ...

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Astrosmash review

Smashing just isn’t as fun as it used to be. 1981’s Astrosmash is one of the irrefutable gems in the Intellivision library. Created by John Sohl, the game delivered an engaging combination of Space Invaders ...

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Wild Card Football review

Testing Positive for Magic the Gathering Influences During the late 1990s, franchises like Madden, NFL Gameday, and NFL Quarterback Club were in an impassioned rivalry to become the reigning football simulation. While this struggle for ...

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Super 56 review

The closest thing to WarioWare on PC costs less than ten bucks? The WarioWare formula has proved to be remarkably elusive. Nintendo R&D1’s first two outings, 2003’s WarioWare, Inc.: Mega Microgames! and WarioWare, Inc.: Mega ...

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Silent Hope review

The foundations for a decent action-driven dungeon crawl are undermined by several glaring balancing blemishes. Although the marketing makes no mention of it, Silent Hope is a spin-off that’s two degrees removed from its source ...

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Fate/Samurai Remnant review

“Let’s play Master and Servant!” Undoubtedly, Type-Moon’s Fate franchise is a multimedia powerhouse. Originally conceived as a visual novel by writer Kinoko Nasu and illustrator Takashi Takeuchi in 2004, the property would spawn numerous spin-offs ...

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